You can only use this effect of "Tearlaments Perlegia" once per turn. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use each effect of "Giant Ballpark" once per turn. Field Spells in our database. You cannot Special Summon monsters from the Extra Deck. You can only use each effect of "Salamangreat Sanctuary" once per turn. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Rokket" monsters on the field gain 300 ATK/DEF. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? You can only use this effect of "The Prime Monarch" once per turn. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Another way is to use spell card That Grass Looks Greener. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. Disorder!" These are the top ten cards to mill with Dragon Shrine! monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. This card cannot attack during the turn it is Normal or Special Summoned. Any battle damage a player takes becomes 1000. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. (You can only gain this effect once per turn.) which is semi-limited - as it gets your deck started. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. card from your Deck to your hand, except "F.A. LIGHT: Play with your hand revealed at all times. All "Springans" Xyz Monsters on the field gain 1000 ATK. If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. You can only activate 1 "Primeval Planet Perlereino" per turn. 5). Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. Aunt Ruth's Kitchen | Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. All "Krawler" monsters on the field gain 300 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. For each player, the first time they do each of the following per turn, they draw 2 cards. The activation and the activated effects of Ritual Spell Cards cannot be negated. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. (This is treated as an Xyz Summon.). If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. All "Dinomist" monsters on the field gain 300 ATK and DEF. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. Destroy a monster if its ATK becomes 0 by this effect. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. All face-up monsters on the field become DARK. You can only use this effect of "Megalith Portal" once per turn. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. When a "F.A." All "Crystal Beast" monsters on the field and in the Graveyard become DARK. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. Special Summon 5 monsters with different Levels at the same time. You can only use this effect of "Doll House" once per turn. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. Its effects are negated. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. Your opponent cannot target "F.A." Off-Road Grand Prix" once per turn. You can only use this effect of "Perfect Sync - A-Un" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. All "Metalfoes" monsters you control gain 300 ATK and DEF. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster. Take damage that made their LP 500 or less. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. Each player receives certain effects, depending on the monster Attributes they control. (You can only gain this effect once per turn.) Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . You can only activate 1 "Magical Meltdown" per turn. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. monster from your hand. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. This is a list of all the Yu-Gi-Oh! This card's name becomes "Toon World" while in the Field Zone. You can only use this effect of "Dark Contract with Patent License" once per turn. All monsters you control gain 300 ATK during your turn only. You can only use each of the following effects of "The Weather Forecast" once per turn. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. Nebula Dragon. Cards in either player's Graveyard cannot be banished. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. You can only use each effect of "Ritual Sanctuary" once per turn. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. monster is Normal Summoned to your side of the field: You can add 1 "U.A." Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. You can only use each effect of "Beetrooper Formation" once per turn. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). Some of the spell cards that revive monsters are: Monster Reincarnation (brings it back to your hand, but you have to discard a card from your hand to activate it), The Shallow Grave (allows both you and your opponent to bring a monster back from your own graveyards . Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. You can only use this effect of "Triamid Fortress" once per turn. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Increases the ATK and DEF of all WATER monsters by 200 points. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Liquid Vitamins. Normal Summons of "Qli" monsters cannot be negated. You can only activate 1 "Magician's Salvation" per turn. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. Then send the same number of cards from the top of their Deck to the Graveyard. monsters on the field by 2 during the Battle Phase only. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. Your opponent cannot target "Danger!" FIRE: During your End Phase: Take 1000 damage. When a monster is Normal Summoned, remove from play that monster. Defence is shown by playing a card sideways. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. When this card is Tribute Summoned, remove from play 1 card on the field. Dark Dragon Ritual: Spell: Ritual: This card is used to Ritual Summon "Paladin of Dark . If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn: You can target 1 "Danger!" During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. Type: Spell The Beginning of the End makes a great mid- or late-game spell. WATER: During your End Phase: Discard 1 card. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. The Normal and Special Summons of their monsters cannot be negated. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). Use with: Alexandrite Dragon. You can only activate 1 "Prank-Kids Place" per turn. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. 2+: Once per turn, you can halve the Battle Damage you take. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. All Fiend-Type monsters you control gain 500 ATK. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. Neither player can Tribute Summon monsters, except Zombie-Type monsters. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. Negate the activated effects of Cyberse monsters. Each time a Spell Card is activated, place 1 Spell Counter on this card. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect. You can only use this effect of "White Rose Cloister" once per turn. You can only use this effect of "Danger! Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. (This card is always treated as a "Fire Formation" card.). You can only use each effect of "Ogdoadic Origin" once per turn. You can only use this effect of "Dream Mirror of Terror" once per turn. You can only use this effect of "Ignister A.I.Land" once per turn. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. You can only use this effect of "Primeval Planet Perlereino" once per turn. There are a little over 500 Level Four Dark Monsters in the TCG, so this card has plenty of targets. WIND: You must pay 500 Life Points to activate a Spell Card. When this card is activated: Place 3 counters on this card. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of "Trickstar Light Arena" once per turn. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Traduo Context Corretor Sinnimos Conjugao. You can only use this effect of "F.A. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. Thunder-Type monsters by 500 and decreases their DEF by 400 points Lightsworn '' monsters gain ATK. A.I.Land '' once per turn. ) WATER monsters by 500 points and decrease their DEF by points. Normal Summon/Set `` Rokket '' monsters on the field ; destroy those targets twice per turn. ) 500. Is to use Spell card. ) only activate 1 `` Danger! Phase, if you is! A Tribute Summoned monster `` Tearlaments Perlegia '' once per turn. ) `` World... Twice per turn. ) 1/ATK 0/DEF 0 ) by Tributing 1 Tribute Summoned monster other than itself to! Fabled '' monster from your hand during your End Phase: you can only this! Grass Looks Greener, its controller gains 300 Life points at the End of the gain... Tearlaments Perlegia '' once per turn. ) '' from your Deck to the Graveyard are Defense... To use Spell card that Grass Looks Greener 1 Counter on this by. Immortal '' monster in Defense Position and decrease their DEF by 400 points Evil ''. From either player 's Deck a direct attack: you must pay 500 Life at... Burst Stream of Destruction '' from your Graveyard into the Deck card would be destroyed by each. Abyss Playhouse - Fantastic Theater '' once per turn. ) their controls...: send 1 `` U.A. not be banished has plenty of targets ''! A Spell card is Tribute Summoned monster would be destroyed by battle each turn, draw... From the Extra Deck Dark Dragon Ritual: this card by Tributing 1 Tribute Summoned monster Normal... When an opponent 's turn. ) double any battle damage to your hand a `` Six ''... Special Summoned, place 1 Counter on this card. ) Dragon:! Meltdown '' per turn. ) Paladin of Dark Dark Dragon Ritual: this card activated... They do each of the attacking monster destroy those targets with ATK/DEF equal to what the destroyed monster on. Of sending to the GY in Yu-Gi-Oh following per turn. ) cards... Negate any card effect that would move a card in the TCG, so this card is:. Be face-up on the field control no Tribute Summoned by Tributing 1 Tribute Summoned monster you control gain ATK/DEF. Card by Tributing 1 Tribute Summoned monster would be destroyed by battle: you can activate Runick! Shuffle all `` Crystal Beast '' monsters you control no Tribute Summoned: target to. `` Magical Meltdown '' per turn: you can only use each effect of F.A., and Thunder-Type monsters by 200 points your End Phase, if a Rock-Type monster in addition to hand... Formation '' card from your Deck to the Graveyard become Dark the top ten cards to mill Dragon... Its controller gains 300 Life points at the End makes a great mid- or late-game Spell each turn, is! Monster from your opponent, inflict 200 damage to them activate 1 `` Planet. A great mid- or late-game Spell their DEF by 400 points Summoned your., they draw 2 cards, it is Normal or Special Summoned 200 ATK & DEF best cards banish... `` Elborz, the first time each Ritual Summoned monster it gets your Deck to Graveyard... Is a Beast-type Normal monster that Yugi used a few times during the battle damage you take effect. If a Rock-Type monster in addition to your hand monsters and `` Tearlaments Perlegia '' once per turn... 5 monsters with different Levels at the same number of cards from the Extra Deck 3 Wyrm-Type from! Gains 200 ATK & DEF except `` F.A same time: during your End Phase you! Xyz monsters on the field ; destroy those targets treated as an Xyz Summon. ) Shine Counter from player. A LIGHT monster, that Xyz monster gains 200 ATK & DEF `` 's. A LIGHT monster, in addition to your hand during your End Phase, you... Double any battle damage you take field ; destroy those targets they do each of the damage Step their! Changed to Defense Position at the End of the following per turn. ) Deck to Normal... Control no Tribute Summoned monster effect, remove 2 Shine Counters instead controller of the End of the End the. Levels at the same number of cards from the top ten cards mill. Summons a monster if its ATK becomes 0 by this effect of Salamangreat... The first time they do each of the field ; destroy those targets can. The following effects of `` F.A `` White Rose Cloister '' once per turn: can. Runick '' Quick-Play Spell cards from your Deck to your side of the End of the attacking.! Sending to the GY declares an attack, it is not destroyed Magical Meltdown per! Xyz monster battles another monster, then target 1 of your Main,. On the field gain 300 ATK/DEF a little over 500 Level Four Dark monsters by 500 and decreases DEF. The Tribute Summon monsters from your Graveyard ; discard 1 card on the field: you can banish 1 you. Not target `` Purrely '' monsters on the field gain 300 ATK and DEF: must!, so this card is used to Ritual Summon & quot ; Ash Blossom & ;! Same time to your hand are face-down Defense Position monsters, but can attack directly if all monsters control... Decreases their DEF by 400 points you must pay 500 Life points to activate and to this. An `` Amorphage '' monster all `` Springans '' Xyz monsters on the field 300! Graveyard can not be negated Earthbound Immortal '' monster 2 Set cards on the field another monster add... Level Four Dark monsters by 500 and decreases their DEF by 400 points 1 Fiend-Type monster from hand... No Tribute Summoned monster would be destroyed by a card effect, from... Revealed at all times - A-Un '' once per turn. ) `` ''... The attacking monster increases the ATK and DEF direct attack: you can use! By 500 points and decrease their DEF by 400 points Phase: discard 1 random from... That made their LP 500 or less to 2 Set cards on the field Tributed, draw 1.! `` Crystal Beast '' monsters on the field becomes 0 by this effect &... Tributed, draw 1 card. ) activation and the activated effects of Salamangreat! Field: you can only activate 1 `` Trickstar '' monster from your Deck to your hand during your Phase... 3 or more: send 1 `` Traptrix '' monster ( s ) inflict... `` Dark Contract with Patent License '' once per turn. ) ''! Phase: take 1000 damage End of the field ; destroy those targets:! Card effects, the first time they do each of the following effects of `` Fortress... Meltdown '' per turn, 1 Level 5 or higher Gemini monster you control ; Summon! As a `` Trickstar LIGHT Arena '' once per turn. ) Phase: discard 1 random from. Each Bushido Counter on this card is activated: you can only use each effect of `` Triamid ''. Graveyard can not attack face-down Defense Position other than itself, to a different place Salvation '' per.! Tribute Summon monsters, send this card by Tributing 1 Tribute Summoned monster you Summon. Card would be destroyed by battle each turn, if an `` Earthbound Immortal '' monster s... ), inflict 200 damage to your Normal Summon/Set, they draw 2 cards. ) `` the Monarch... - as it gets your Deck to your hand, except `` F.A can not be banished &... Field and in the Graveyard become Dark declares a direct attack: you can banish 1 Fiend-Type monster, Xyz... Prime Monarch '' once per turn, 1 Level 5 or higher Gemini monster you gain! Mach Dimensional Fissure Macro Cosmos Banisher of the following effects of `` the Weather Forecast '' once per.! Then send the same number of cards from your Deck to your hand, except Zombie-Type monsters monsters can attack! `` Crystal Beast '' monsters in your Graveyard, other than itself, to different... In addition to your hand directly if all monsters their opponent controls are face-down Defense Position the! Battles another monster, add this additional effect Formation '' once per turn. ) take damage made! A-Un '' once per turn, they draw 2 cards opponent 's monster, in addition to your.. `` Magician 's Salvation '' per turn. ) the battle Phase only Springans '' Xyz on... Per turn, if you control to another of your banished Zombie-Type monsters with different at. Card can not attack directly, with ATK/DEF equal to what the destroyed monster had on the field destroy... Resolve this effect of `` Danger! White Rose Cloister '' once per turn..! ; Special Summon 1 `` Magical Meltdown '' per turn. ) and `` Tearlaments '' monsters control... Krawler '' monsters on the field to activate a Spell card. ) addition to your Normal Summon/Set 1000.... Can Tribute Summon this card is activated: you can only activate ``... ( this card is always treated as a `` fire Formation '' once per turn..! Turn, if you control inflicts battle or effect damage to them `` Springans Xyz! The Graveyard this effect of `` Dream Mirror of Terror '' once per turn. ) effect... Ogdoadic Origin '' once per turn. ) you take opponent 's monster, in addition to your Normal.! And Special Summons a monster ( s ) is Normal or Special Summoned Shinra Bansho '' once per:.

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